

- #Millumin projection mapping how to#
- #Millumin projection mapping full#
- #Millumin projection mapping software#
The software chosen for controlling the projection layers was Millumin on a 2,4 ghz retina MacBook Pro. All the layers were coloured with a white base to act as a projection screen.ĭuring the rehearsals at the Odeon Theatre in Biella it was possible to define the projection mapping project. The wings were not merely intended to frame the scene, but as a set element representing a pile of stacked luggage, with sculpted volumes and softly painted over white polystyrene. The scenography consisted basically in five different depth layers: two couples of stage wings, a tulle curtain, a removable background and the main background. Garybald was made in charge of creating this imaginary world, using projection mapping techniques any giving them something barely seen in Italy: a narrative added value. This is the outline of the show “Brachetti Che Sorpresa”, last theatrical season’s success. A crazy team with the international quick change artist Arturo Brachetti as a captain.

An imaginary, oniric place, where the dreams and the memories of people is stored and brought back to life by a wild bunch of comedian and illusionists.
#Millumin projection mapping full#
See their dedicated pages for a full listing of possible applications.All the luggage lost all around the world and never found is gathered in a huge hangar. For example Resolume, MadMapper, Millumin, After Effects, Quartz Composer and even libraries for Processing and openFrameworks.

There are a lot of Syphon/Spout enabled applications. Syphon and Spout are both technologies that allow applications to share live video or images directly via the GPU. This approach is also not that straight forward as using just one software tool but gives you endless possibilites of of combinations.
#Millumin projection mapping how to#
If you know how to program you have the possibility to use the Processing environment to create your scene. You still need to plan your output but you can have more control over what you are projecting. There are 50 build in effects and you can have a unlimited number of videos. You also can construct your mapping from within the interface but with a lot more options and enhanced editing capabilities. Using the Live version is a bit more sophistivated. Video Editor ⇒ Video (H264 compression works fine).This means you have to plan accordingly and prepare your video footage to match that criteria. There are 20 build in effects and you can have up to 3 different videos that you can load and play on your object. You can construct from within the interface of HeavyM triangles and rectangles that match your object. Often it is usefull to distort or mask your image before mapping it onto an real object. That means you will have to plan accordingly to create quality distortions. 3D objects consist of a lot of triangles. There might be crashes from improper usage or bugs. Even though HeavyM (Live) is good, it is still pretty young.

To many inputs will spin up your CPU and GPU and everything will be slow. If you try to distort the projection to much it wont look good. A projector has only a limited range where the image is crisp. Keep in mind that there are limitations we can’t overcome.
